Video games
Video games are computer- or microprocessor-controlled games. Computers can create virtual tools to be used in a game, such as cards or dice, or far more elaborate worlds where mundane or fantastic things can be manipulated through gameplay.
A computer or video game uses one or more input devices, typically a button/joystick combination (on arcade games); a keyboard, mouse and/or trackball (computer games); or a controller or a motion sensitive tool. (console games). More esoteric devices such as paddle controllers have also been used for input. In computer games, the evolution of user interfaces from simple keyboard to mouse, joystick or joypad has profoundly changed the nature of game development.[citation needed]
In more open-ended computer simulations, aka sandbox-style games, the player may be free to do whatever they like within the confines of the virtual universe. Sometimes, there is a lack of goals or opposition, which has stirred some debate on whether these should be considered "games" or "toys". (Crawford specifically mentions Will Wright s SimCity as an example of a toy
Oyunun Tanımları
Ludwig Wittgenstein, sözcük oyununun tanımına hitap etmesi için muhtemelen ilk akademik filozoftu. Onun felsefi araştırmalarında, [2] Wittgenstein, onu oyunların, oyun, kurallar gibi öğeleri, ve yarış...